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Welcome to my site. I will use this to share various personal projects and incoherent ramblings. I'm Edward Turpin, a software engineer in the Greater Austin, TX area. I'm currently looking for work (any decently paid work, really, please), so if you need shit done, and done well, feel free to check out my resume or email me. I have broad experience with a large variety of languages, frameworks, and domains (everything from embedded C to full stack dev to DevOps), and am confident I can jump into pretty much any project and do a kickass job. I suppose, lately, I've been doing mostly full-stack web/mobile dev and applied AI/ML. I'm not too good at visual design (if you can't tell by this site), but I'm perfectly capable of taking mockups and making them real. I've also been the tech lead on multiple successful projects.

Recent posts

SurrealEngine is a pretty cool project

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SurrealEngine is a re-implementation of the Unreal Engine 1 that I discovered about a month ago. I’ve been using the project as an opportunity to learn about game engines, refresh my C++ skills, and contribute a little bit to the project along the way. It’s currently able to “run” Unreal Tournament, Unreal, and Deus Ex. There’s a long way to go before they are really playable, but the project seems to be making rapid progress.

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IndieWeb, Publ, and Webmentions

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Well… I fell down a rabbit hole a couple weeks ago. I stumbled upon the IndieWeb while I was looking for possible solutions to the enshittification of platforms, search, and seemingly everything. From what I’ve seen so far, rhe IndieWeb kind of reminds me of the early world wide web (i.e. a web of interconnected documents; not centralized platforms) with simple standards to semantically markup documents and enable a higher degree of site-to-site interactivity. For instance, it’s entirely possible to compose a, more-or-less, ad-hoc decentralized micro-blogging (à la Mastodon) network by just building off of IndieWeb standards and protocols. Manton Reece’s personal site is a good example of using the IndieWeb in this manner.

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